Driver For Usb Shock Joystick Reviews

11/22/2017by

Typically if you wanted to use a DualShock 4 controller on your Windows PC, you had to pick up a Bluetooth adapter or dongle and use a 3rd party software like DS4Windows or Joy2Key. For the most part, it worked and it did the job that Sony failed to do, which was providing a working driver for Windows. Fast forward to 3 months ago when Sony announced a wireless adapter that gives the PC native DualShock 4 support.

But does it deliver on that promise? Update: I did mention I’d update this review once the native Dualshock Support in Steam or Sony the official driver from Sony was released.

The dual shock USB vibrating joypad gamepad. Shape for comfort during play- USB cable length: 120cm- Driver CD. You that are not related to this review. China Usb Dual Shock Joypad manufacturers - Select 2017 high quality Usb Dual Shock Joypad products in best price from certified Chinese Mini Usb manufacturers, Dual.

Well, the Steam support has been released and it’s a bit spotty and while Sony hasn’t released an official driver yet, the crew behind DS4Windows has added support for it. Meaning that the adapter does, in fact, work in just about everything now, as long as you have DS4Windows that is. Click here to. Name: Sony DualShock 4 USB Wireless PC Adapter Platform(s): PC / Windows 7, 8/8.1, 10 Manufacturer(s): Sony Entertainment Release Date: Price: $24.99 For a piece of hardware that was supposedly going to resolve the DualShock 4 connectivity issues for the PC, this thing was launched without much mention. There was no marketing, no commercials, not even an announcement on the PlayStation Blog.

Driver For Usb Shock Joystick Reviews

It was really low key, and considering what it does, compared to what it doesn’t, I can understand why. Had I not visited my local Gamestop and was doing my weekly “sight seeing”, I wouldn’t have even noticed the adapter. It was hidden in the back, behind several other controllers. I guess it was fate that I found it. The adapter itself is pretty standard stuff, in fact, if you didn’t look closely at it, you’d confuse it for a simple USB flash drive. There’s a single PlayStation logo etched in black, and not much else. Besides that, there are no buttons on it either, leaving one confused on how you actually use it to pair it with a DualShock 4 controller.

Thankfully, it’s pretty simple – at the USB connection end of the adapter, it depresses with an audible click. That way when you connect it in a USB slot, you just push it in for a few seconds, the built-in LED will flash and then you pair it up with the DualShock 4 controller by holding down the share and home button. Pairing with the adapter is simple and I was actually impressed by how well built it was. Especially compared to the Xbox One Wireless adapter, which has some build quality issues ().

Driver For Usb Shock Joystick Reviews

The Good The Sony DualShock 4 USB Wireless PC adapter works perfectly if you’re using it to play PlayStation 4 games directly to your PC. I experienced zero issues while testing it with both PS4 Remote and PS Now for the PC. This is where the adapter shines. So if this was the main reason you wanted this adapter – get it, it’s worth it.

Sadly, that’s just about all it’s good for. The Ugly The other side of the coin, however, isn’t so rosy. I really need to stress this as well – if you’re getting this for the sole purpose of playing PC games with a DualShock 4 controller, then don’t. Out of the 11 games, I tested, only 2 of those worked somewhat, while only 1 worked completely. • Steam Big Picture – Worked fine, was able to navigate using the analog stick and access any games/movies with ease.

• Street Fighter V – Did not work • Shovel Knight – Did not work • Dark Souls II – Did not work • Dark Souls III – Did not work • BioShock Remastered – Did not work • Rocket League – Did not work • Redout – Did not work • 20XX – Analog and button presses work, however, you could not press more than two buttons at a time. • Shadow Warrior 2 – Worked fine, no issues. • Shadow Warrior – Did not work • DOOM 2016 – Did not work As you can see, just about every game failed to see the DualShock 4, While 20XX was able to use the controller, moves requiring multiple buttons or needing fast button presses such as jumping and dashing, were not possible. On the other end of the spectrum, Shadow Warrior 2 worked without a hitch – which was surprising as there’s no advertised DualShock 4 support for the game.

This is due to both Steam and the games not having any native DualShock 4 support, which removes any ability to use them in games. This, in turn, makes the DualShock 4 USB Wireless PC adapter is useless for PC gaming, at least for now. The Saving Grace While this isn’t helping the DualShock 4 USB Wireless PC adapter at the moment, Valve did confirm during the Steam Dev Days that Steam () will eventually receive official DualShock 4 support. While there’s no date set for when we can expect to see this implemented, at the very least we know that it is coming. Karle Baby Dance Wance Video Song Free Download. Sure it doesn’t help at the moment but it’s worth mentioning that in the near future we’ll be able to use the adapter and have it working in more games than it currently does.

Once that support does make its way into Steam, we’ll revisit the adapter to see where it stands. The Update While this isn’t official support, thanks to DS4Windows being updated to version 1.4.52 (), they have added support for the official adapter. After testing this in multiple games, I”m happy to report that it does, in fact, work as intended with DS4Windows installed. It’s still a shame that this support didn’t come from Sony, but I’m not one to stare a gift horse in the mouth. For more information on how we review video games and other media/technology, please go review our for more info.

Overall When Sony announced the adaptor, the first thought in my head was that we're finally getting some native support. Sadly, that wasn't the case in this instance at all. While being a great idea it just wasn't implemented well - unless you count using it exclusively for the PS4 Remote Play and using it for PS Now service.

Short of that, I can't recommend anyone picking up this, especially if they were looking forward to using this over DS4Window or Joy2Key. Update: While it's still not officially support via Sony, at least the update of DS4Windows gives Windows users the ability to use their DualShock 4 USB Wireless adaptor in any game they seem fit. This effectively changes the adaptors worth, as long as you're willing to use a 3rd party software to get it where it needs to be. Pros: • Works great for PS Now and PS4 Remote Play • Well built and I really liked how the unit pairs Cons: • Sadly this doesn't really support many PC games, rendering it useless - Unless you use DS4Windows 1.4.52 or higher.

Space trucking and exploring in. Dogfighting in. For the first time since the glory days of 1990s space sims, the flightstick is a must-have peripheral. An Xbox controller just can't compare to the feel of a flight stick and throttle, and you'll want every one of those buttons and switches for controlling a space ship or dogfighting above a ground skirmish. We've tested out seven sticks to help you decide which to buy. If you're on a budget, never fear—one of our favorite sticks is on the low end of the price range. As a side note, Saitek, which makes some of the world's best joysticks, is now owned by Logitech. Logitech said it will continue Saitek's history of making high quality and durable products, and intends to keep the Saitek name for the foreseeable future.

You can still find Saitek's products on Amazon and elsewhere still under the Saitek brand. Were it not for the Thrustmaster Warthog (listed below) I would be holding the Saitek X-55 Rhino up as the pinnacle of flightstick creation. It's an update to the popular X-52, but bears less resemblance to that futuristic-looking peripheral than it does to its rival. That's no bad thing: not only does it look more like a modern fighter-stick-and-throttle combo than the X-52, it's also more usable. The stick layout is almost identical to the Warthog, although with three hat-switches rather than four. It also has interchangeable coil springs, enabling you to tailor the resistance to your taste.

But the star of the show is that throttle: the action is beautiful and it too has the option to alter its resistance on the fly—and to a greater degree than the Warthog. It's also covered in mini-joysticks, hat switches, flick switches and rotary switches, giving you full rein over your game. This has been my toughest challenge yet in trying to figure out an overall supertest winner. Usually I've got benchmark metrics to back up any value assessment I make, but with the top two controllers in these pages—the Thrustmaster Warthog and Saitek X-55 Rhino—it's entirely subjective and agonizingly close. The Warthog is by far the more expensive, but as soon as you start the glorious unboxing process you know you haven't been short-changed. The sheer weight of the device is incredible, mostly because Thrustmaster has used a metal casing for everything from the throttle base to the stick itself.

And that stick weighs over a kilogram on its own. The weight not only adds a certain air of robustness, but also means you're not going to be wrenching it off your desk in the heat of battle.

The design matches the build quality, although Thrustmaster cannot take all the credit there as the Warthog is an almost perfect recreation of the controls of the real-life A-10C Thunderbolt II fighter-bomber. That legacy leaves it with more buttons than you have fingers, but also makes it one of the most beautiful controllers you'll ever plug into your PC. Both stick and throttle have an abundance of hat-switches and the throttle base is festooned with flick-switches too. Sadly that devotion to perfect replication means there's no Z-axis rotation on the stick, one of the very few minus points.

With all those additional controls though, it's easy to map rudder control to any number of them. The action on both flightstick and throttle is impeccable. The stick moves smoothly in all directions and the translation in-game is excellent too. There's enough resistance to stop it feeling loose, but it never feels overly stiff either. The throttle unit gives you the option to change its resistance on the fly if you want, enabling you to create more or less friction to its travel. There isn't a huge amount of difference, but for my tastes it already moves quite beautifully and the distance it can shift adds granularity to speed—perfect for docking in those tricky space stations. It might seem crazy to be recommending such an expensive item, but if you're serious about sims—or Elite: Dangerous—this stick is the very best money can buy.

Verdict: An incredible device with an equally incredible price tag—but you won't feel ripped off once you get the out of its box. It's our pick for a top-of-the-line flightstick. The Thrustmaster T.Flight HOTAS X is testament to the fact that you don't have to spend a fortune to get a good stick. It's of a much cheaper build and design than the Warthog, but for a tenth of the ticket price you can forgive the use of plastic and lack of buttons and hats.

The key elements are there. The detachable throttle is probably the neatest feature: given that you're going to need easy access to your keyboard for its extra buttons, being able to split these components around it is a definite advantage. It's also got the much-needed Z-axis rotation for rudder control, although the press of a switch will enable you to operate the rudder via a rocker on the front of the throttle grip.

You get plenty of programmable buttons too, but they feel very much the sort you'd expect to find on a budget controller. The action on the stick and throttle aren't great either, and you'll likely notice some grunching plastic noises as you push and pull the controller around.

But it's still robust and feels solid on the desk. If you can't convince yourself an X-55 or Warthog is a sensible purchase, then this extremely good-value offering from Thrustmaster is not a bad option at all. Verdict: Definitely a step down from the big boys, but the represents great value and offers a pretty decent feature-set as well. It's our favorite affordable flightstick.

Joystick FAQ and other competitors. A few years ago, there wasn't much reason to own a PC joystick. Realistic flight sims were rare, and exciting space dogfighting sims were even rarer. But now you don't have to be an elite Battlefield helicopter pilot or a diehard sim addict to need a flightstick. With space games like Star Citizen and Elite Dangerous around, X-Wing and TIE Fighter available for download on GOG, and more space sims on the horizon, it's time for a new stick to take its rightful place on your desk.

FAQ Aren't they hideously expensive? You can spend the sort of money generally reserved for a new graphics card on Thrustmaster's Warthog. But you can get an experience that's very close for a fraction of the price. Check out the broad selection of controllers below. For serious simulation you're going to need throttle control.

This is the biggest thing that separates the joypad from a flightstick setup, and the granularity of speed it delivers when dogfighting can mean the difference between virtual life and virtual death. So that's number one: make sure your stick comes with a decent throttle. Does that mean I need a separate throttle controller?

No, but the best and most respected flight controllers do come with an entirely separate control for the throttle, with extra toggle switches and LEDs. Others, such as the AV8R, have the throttle control built onto the base of the stick itself. So long as there's a decent amount of travel in the throttle you'll have a good level of control in-game. How many buttons do I need?

Some of the controllers in this test have gone overboard on that front. But sims do demand a lot of different controls and having them all directly to hand can be incredibly useful. Just don't forget that your trusty keyboard can make up for any buttons lacking on your controller. You will need at least four buttons arrayed around the stick itself and ideally a hat-switch on the top of it. Anything else I should look out for? Maybe it's time we spoke about the Z-axis. Traditional joysticks just have pitch and roll control—forward, back, left and right—but some are configured for 3D movement.

That means as well as controlling the X and Y axis you can also twist the stick clockwise or anti-clockwise to control the Z-axis. Generally this is used to control yaw and replicate the rudder controls of an aircraft. In space that three dimensional control can be vital for accuracy, especially when you're zeroing-in behind an escaping Sidewinder in an Elite dogfight. On a stick with other controls which can mimic the rudder that's not such an issue, but on budget sticks which allow no such added control it is sorely missed. Terms to know HOTAS: This exciting acronym stands for the rather mundane-sounding 'Hands-On Throttle And Stick' and denotes a dual controller where one hand rests permanently on the throttle and the other remains on the stick. Hat switch: A multi-directional button akin to the d-pad on a modern controller.

On a flightstick, however, the d-pad has a hat on top which the thumb can easily push to activate the switches. They come in 4-way or 8-way flavors. Other competitors CH Products Fighterstick and Pro Throttle CH Products may not be a familiar name to most of us, but search through Google Image and you'll find a host of old-school beige controllers as well as serious simulators. The company mainly makes that serious sim stuff now, including mock Cessner cockpits, and their designs are far more about function than form. By that I mean they're pretty damn ugly. Naturally, you're likely to be more concerned with staying alive mid-dogfight than what the chunky controller you're clinging to looks like, but when you're paying this much cash for the privilege you at least want something that looks like it was torn out of real-life jet-fighter and not from Toys R Us.

And has the most extensive flightstick travel of all the controllers in this test. That enables very accurate fine-grain control, and the classic X/Y axis style lets you quickly wrench the stick in all directions too. The Pro Throttle (you can buy each part individually if you wish) is a bit of a disappointment. The grip itself is fine, with a selection of hat switches and programmable buttons, but the linear movement feels underwhelming. Where the Saitek and Thrustmaster throttles move in a satisfying arc the Pro Throttle moves along a flat axis. It's also got a short travel compared to the other devices. Considering that this is more expensive than the X-55 Rhino (in some outlets by quite a long way) it's not a pairing that I can particularly recommend.

You'll feel far more satisfied having pulled the X-55 from its packaging and installed it on your desktop than the retro-styled Fighterstick and Pro Throttle. In operation it's not bad, but it can't justify its incredibly high price. Verdict: A very expensive, ugly-looking gaming peripheral that struggles to justify itself in a tough market. Speedlink Black Widow is another good value flightstick. Its problem is that the HOTAS X above occupies almost exactly the same space on the price list.

On first slipping this device from its packaging, those fat tiddlywink buttons on the base had me worried about its overall quality. But in-game it's actually very usable. The throttle, although not detachable, is still able to deliver a decent level of control, especially when compared with the flightsticks that simply offer a little lever in their base. The best thing about the Black Widow, however, is its chunky stick; it feels comfortable in the hand and you can easily access the various buttons. Because of the old-school X/Y axis setup you also get a decent degree of travel from the stick, giving you a fair amount of control as you traverse the heavens. The only problem is that the trigger seems to have been forced onto the Atkins diet—that skinny button just doesn't feel satisfying to pull. The Black Widow also lacks the Z-axis rotation I've come to rely on in Elite: Dangerous.

It does offer the same rocker axis on the front of the throttle as the HOTAS X to control your rudder, but that isn't as easy to access mid-dogfight. Thrustmaster's HOTAS X simply offers a better level of control for around the same amount of cash.

The extra buttons and the added Z-axis rotation make things a lot easier to control, but it's the X's detachable throttle that really makes the difference. The Black Widow remains a decent budget alternative to the expensive flightsticks, despite its chunky basic layout, but sadly for Speedlink Thrustmaster seems to have got both the top and bottom of the market all sewn up.

Verdict: A surprisingly effective stick and throttle combo, and good value for the money, but lacking some of the finer points. Saitek AV8R Pacific Although long in the tooth, the is still a pretty effective flightstick. The tall shaft allows you to really throw it around and the relatively wide base means that it doesn't fly off your desk when you do.

Unfortunately it isn't that comfortable for long sessions; it doesn't have the ergonomic design of the others and puts a lot of pressure on your wrist after a while. Still, the buttons on the head of the flightstick are easily accessible, and while the solitary hat- switch at the top may be small, the way it sits proud makes it easy to get at too. Where AV8R falls down is that throttle control. Its placing on the front of the base may be good for left-handers—to be fair this is the only stick in the test to even consider them—but having to operate it with your fingertips is fiddly. When you've got the HOTAS X at such a tantalizingly price, this isn't much competition. Logitech Extreme 3D Pro Don't ask me what's so extreme or professional about any of the three dimensions. The only extreme is the angle of the stick itself, and that's my biggest gripe, as whenever I found myself trying to engage in a steep dive, throwing the stick forward, it made the hand-rest dig into my wrist.

My other issue is with that afterthought of a throttle added to the base, seemingly just because someone at the end of the design process figured they ought to jam one in for another tick on the feature list. It's designed to be operated with the thumb while your left hand controls the six extra buttons tightly crammed onto the base. This is an ideal situation for neither set of controls. The 90-degree rotation of the throttle affords little fine-grain control and the base buttons are too cramped to be usable without looking directly at them. The head of the stick is better laid out, with a thumb button and trigger as well as four other buttons arrayed around the single hat switch at the top of the shaft.

Just the same, the hat switch is still a little awkward to reach and its dimpled top makes it a bit of a struggle to pull down with any accuracy or speed. The short travel of the stick and the wide base make it very stable, but the rest of the extreme, professional design is a let-down. Some online stores give us a small cut if you buy something through one of our links. Read our for more info.

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