Power Tool Essentials Minecraft Spigot

12/19/2017by

Knowledgebase Minecraft Server. To set your server to use CraftBukkit/Spigot. Essentials and Group Manager are fairly complex plugins and useful plugins that.

Power Tool Essentials Minecraft Spigot

Future Update: While Sponge is still looking to be the best contender for the next iteration of Minecraft server hosting, I've been thus far unable to put together a team with the commitment and time to rewrite Essentials for Sponge. In the meantime a number of projects have come out for Sponge with the goal of filling the gap left by Essentials, meaning it isn't as important to port Essentials to Sponge.

While the project is not dead yet, and I still hope for a possible resurrection, I wish the best of luck to the new 'Essentials' projects. Future Plans: After looking through the alternatives, I'm convinced the best way forward for the Minecraft server community is to embrace Sponge. While I don't have the time to work on the project myself, I'm hoping to be able to put together a team to work on Essentials for Sponge, when Sponge comes closer to being feature complete. This won't be for some time, as Sponge has got a lot of work to catch up on, to get back to the same coverage as Bukkit, but ultimately, due to native mod support, I think we will be much better off than we were on the Bukkit platform. New commands: /mail sendall [message]- sends mail to all players. Ilayaraja Hit Songs Free Download Zip File here. /itemdb [item]- looks up an item.

/break- removes the block you are looking. /feed- fills your hunger bar. /more- fills the stack in your hand. /remove- removes entities in a selected radius. New stuff: [enchant] signs. Permissions for individual worlds with /world. Permissions for the new commands.

More MOTD options. Cool Changes: players can now be sent to spawn with a command. Lots of bugfixes.

/back now supports other spawn plugins. Coming soon: extended functionality to the [time] sign. Still waiting for a recommended build from bukkit. 6 Year Medical School Programs Caribbean Airlines.

Contents • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • Global Meta Data ALL items can have a Name and Lore (or description) applied to them. You can use an underscore '_' to create a space and a pipe ' ' within lore to create a new line. You can also use the Essentials colour syntax to colour this meta information as seen below.

Name Provide a name for the item which is shown in inventory tooltips and hotbar descriptions. You can use normal Essentials colour codes. Name: /i dsword 1 name:&fThe_&4Monster&f_mash Lore Otherwise known as a description, sets text for the item which is shown in inventory tooltips and hotbar descriptions.

You can use normal Essentials colour codes, and for new lines. Lore: /i daxe 1 lore:KHobbits'_ban_hammer /i bow 1 name:Mighty_twang lore:Through the ages Permissions • essentials.itemspawn.meta-title • essentials.itemspawn.meta-lore Usage in Kits. See also: Creating custom books is possible by using the book.txt file in the Essentials plugin root folder.

In this file you can create a named section or chapter which starts with #. These can then be used in item meta using book: Essentials comes with a example book, in /kit color, but can also be spawned using the example command below. In the example book.txt, the chapter 'Colors' can be spawned by using book:Colors. See book example book: Examples /i writtenbook 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors Permissions • essentials.itemspawn.meta-title • essentials.itemspawn.meta-author • essentials.itemspawn.meta-lore • essentials.itemspawn.meta-book • essentials.itemspawn.meta-chapter-[chapter] Potions Potion meta data takes 3 parameters, 'effect', 'power' and 'duration' or shorthands of 'e', 'p' and 'd' respectively. All 3 parameters are required and need to be in this order.

For multiple potion effects repeat the series (see below for exmaples). Potion Meta Effect speed slowness haste fatigue strength heal harm jump nausea regeneration resistance fireresist waterbreath invisibility blindness nightvision hunger weakness poison wither healthboost absorption saturation Effect Any number of different potion effects can be simultaneously active on a player, even in the case of opposite potion effects such as Strength and Weakness.

It is not possible to apply the same potion effect multiple times, however, even if the effects are of different levels (e.g. Strength and Strength II cannot both be active at the same time). In the event of using a potion that applies an effect already active on the player, the new version of the effect overwrites the old effect, giving a new level and full duration if the new effect is of equal or greater level. An attempt to use a potion that applies a weaker version of an already-active effect consumes the potion but does not apply the new effect.

Effect: effect:speed Power The power or level for the potion effect. This can also be a negative value which essentially inverts the effect. Jump becomes lower in height, heal actually causes damage, etc etc.

Power:-127 to 128 power:2 Duration Provided as seconds. Duration: duration:120 Examples /i potion 1 effect:speed power:2 duration:60 /i potion 3 effect:heal power:1 duration:240 effect:jump power:50 duration:30 Permissions • essentials.potions.[potionname] • essentials.potions.multiple Leather Armor Leather armor can be coloured by crafting dyes in with a piece of leather armor, alternatively they can be acquired using /give, /i commands or in. Note, the syntax for colours varies slightly from that of Fireworks above as it is provided in comma separated RGB format (0-255).

Color:,, You can test out your colors by using color:226,29,34 Examples /i leatherhelmet 1 name:A_Raspberry_Beret color:199,44,72 lore:The_kind_u_find in_a_second_hand_store Mob Heads There are five variants of mob heads: Skeleton, Wither Skeleton, zombie, human and Creeper. Head types Provided as either an id with an integer 0-4 (eg. 397:2) or with the values below.

397:0-4 or skeletonhead witherhead zombiehead humanhead creeperhead Player heads For 397:3 or 'humanhead' above, an extra argument is provided for player/owner. 397:3 1 player:Notch Examples /i 397:1 1 /i witherhead 1 /i 397:3 1 player:Khobbits Tool durability It is also possible to spawn tools with a pre-defined durability level, that is to say how 'worn' the item in question is.

Refer to the table below.: Tools usage table Gold 33 uses Wood 60 uses Stone 132 uses Iron 251 uses Diamond 1562 uses Examples /i 279:780 1 /i goldpickaxe:32 1.

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